What to learn from figure prototypes
In recent years, figure culture has risen rapidly around the world, especially figures derived from animation and game IPs are highly sought after. As a core role in this industry chain, the skill requirements and learning paths of figure prototypers have become the focus of many enthusiasts. This article will combine the hot topics and hot content on the Internet in the past 10 days, explore the core skills that figure prototypers need to learn, and display relevant trends through structured data.
1. Core skills of figure prototype artist

Figure prototypers not only need artistic talent, but also need to master multiple professional skills. Here are the key skills mentioned in recent popular discussions:
| Skill category | Specific content | Proportion of hot discussions (last 10 days) |
|---|---|---|
| Styling ability | Character proportions, dynamic capture, detail engraving | 35% |
| software tools | 3D modeling software such as ZBrush, Blender, Maya, etc. | 28% |
| Material knowledge | Characteristics and processing of resin, PVC, clay and other materials | 20% |
| Painting technology | Color matching, shading, spray painting techniques | 17% |
2. Popular learning resources and trends
According to recent search data, the following resources and topics are relatively popular in the figure prototype learning circle:
| Resource type | Popular platforms/courses | attention index |
|---|---|---|
| Online courses | Station B’s “Getting Started with Figure Prototypes from Scratch” and Udemy’s “ZBrush Advanced” | ★★★★★ |
| Tool recommendation | 3D printer (Creality Ender series), engraving pen (Wacom) | ★★★★☆ |
| community discussion | Tieba "Figure Prototype Bar", Twitter #GarageKit | ★★★☆☆ |
3. Industry trends and employment prospects
Recently, the expansion of the figure industry chain has driven the growth in demand for prototypers. Here are the relevant data:
| area | Average salary (monthly) | Job growth rate (year) |
|---|---|---|
| Japan | 300,000-500,000 yen | 12% |
| China | 8-15K RMB | 18% |
| Europe and America | $3-6K | 9% |
4. Learning Suggestions and Summary
1.Basics first: Start with art basics such as sketching and anatomy, and gradually transition to 3D modeling.
2.Tool practice: Choose a mainstream software (such as ZBrush) for in-depth practice to avoid being greedy for more than perfect.
3.community interaction: Join the enthusiast community to get the latest industry trends and feedback on your works.
4.business sense: Pay attention to the character design trends of popular IPs (such as "Genshin Impact" and "Spell Return").
Figure prototype artist is a career path that combines art and technology. Continuous learning and market acumen are indispensable. Hopefully the structured data and advice in this article will provide clear direction for beginners.
check the details
check the details